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Dimraeth Review Roundup: Steam Scores

A dimraeth review roundup of verifiable numbers: the Steam score and review counts, the English split, the store page lag and the missing Metacritic entry.

Keyword: dimraeth reviewUpdated: 2026-09-214 sources

Dimraeth's player reviews are positive without being unanimous. As of 21 September 2026 (EA build 0.107.7725) Steam shows Mostly Positive across all languages — 79.9% from 1,845 reviews — while the English-language subset reads Very Positive at 80.6% from 901. There is no Metacritic page for the game, so there is no aggregate critic score to quote, and the editorial coverage that does exist is a launch-week preview rather than a scored review. Everything below is a number that can be checked or a named source that can be read.

The Steam numbers right now

Where the figure comes fromSummaryReviewsPositiveNegative
Steam, all languagesMostly Positive, 79.9%1,8451,475370
Steam, English onlyVery Positive, 80.6%901726175
Steam store page displayMostly Positive, 79%1,747not shownnot shown

All three rows were read on 21 September 2026, six days after the Early Access launch. They come from Steam itself — the review data for the first two, the store listing for the third — and Steam is not merely one source among several but the only platform the game is sold on, so there is no second storefront to cross-check against (single source). Both figures are moving daily while the game is new, which is why the date belongs beside the number.

Why the store page and the API disagree

The store page showed 1,747 reviews at 79% on the same day the review data returned 1,845 at 79.9%. That gap is not a contradiction: the store summary is the same Steam data on a slower refresh, so it trails the live total and will keep reading lower while reviews arrive. The practical takeaway is that a count you see on the store page, in a news article or in a video description is probably a few dozen short of the live number.

The same caution applies to the percentage and the label attached to it. Steam's label bands sit close together at this score, and 0.7 percentage points separates the two labels in the table above, which is why the same game reads as Mostly Positive in one view and Very Positive in another. Neither label is the real one; they describe different slices of the same review pool.

Is there a Metacritic score for Dimraeth?

No. There is no Metacritic entry for Dimraeth, so no aggregate critic score exists to quote as of 21 September 2026 (to confirm whether one appears later). That is ordinary for a studio's first release in its first Early Access week: most outlets publish impressions rather than scored reviews at that stage, and a score arriving later would describe a build that has already changed.

The consequence for a reader is straightforward. If a page hands you a Dimraeth Metascore, treat it as invented or mislabelled, because the entry it would come from does not exist. The verifiable rating data for this game is the Steam player record above, which is player opinion rather than critical assessment.

What editorial coverage exists

The clearest editorial piece in the record is a launch-day preview: "Dimraeth Early Access Impressions" by Diego Arguello, published by The Report (report.wand.com) on 15 September 2026. It describes Dimraeth as "an ambitious RPG that rivals its influences" and singles out the combat's tightness, the stamina-as-stance system, perfect blocks and the dodge roll, while naming the exposition and the enemy variety as the weaker parts. It also repeats the store page's 18 to 24 month Early Access window, which is the same timing the roadmap summary covers.

Creators covered the launch week as well. A first-impressions video published on 13 September 2026 on build variety went deep on gear sets, set bonuses and skill trees and criticised inventory management and controller navigation. Both items are opinions with a name and a date attached; neither is a score, and this page does not average them into one.

Combat in Dimraeth
Combat is the element reviewers most consistently praise — Steam official screenshot (© Mudtek)

What players praise and what they criticise

The two most-helpful Steam reviews captured for this page, both Early Access reviews posted in the launch week, agree on the strengths: combat feel, animation, art direction and the depth of character building. One describes nine race-and-class combinations in the launch build, says respec is easy, and reports multiplayer connections holding up, while calling the post-story loop limited. The other spends far more space on the writing, arguing the dialogue is bloated and reads as machine-generated, and calls the same issue the game's biggest controversy.

That second point is worth handling plainly. Two reviewers raising it makes it a reception fact, not a verdict on how the game was written, and the studio has published no statement on the subject that this site could find in its own site or its announcement list as of 21 September 2026 (to confirm). The Steam listing carries no AI disclosure section either. This page reports the argument because buyers will meet it in the reviews; it does not settle it.

Both reviews also disagree about how much content sits beyond the story, which is the other recurring theme in the negative column. This page prints no playtime figure for the current build, because the studio has not published one (to confirm) and an individual reviewer's hour count describes one person's pace rather than the game's length. For what the build actually contains, the Early Access status page is the better place to look.

Skill tree and character UI in Dimraeth
Skill trees and gear bonuses are among the parts players praise most — Steam official screenshot (© Mudtek)

How much the score should tell you

The 79.9% is a small, young sample: roughly 1,845 reviews in the first six days of Early Access, written by players who paid $21.99 and chose to say something. English reviews are about half of that total, so the two figures on this page overlap rather than measuring separate audiences, and this page does not publish splits for the other supported languages because they were not captured (to confirm). No press sample sits inside the number at all.

Timing matters too. The build moved twice in the first week — 0.107.7694 on 16 September 2026 and 0.107.7725 by 21 September 2026 — so a review written on launch day may be describing behaviour that has already been patched. If you are weighing a purchase, read the Early Access status page for what the build contains, the roadmap for what the studio has said it will add, and the price page for what the buy-in costs. The demo that would have let you judge it yourself closed on 15 July 2026.

FAQ

Is Dimraeth getting good reviews?
On Steam it sits at Mostly Positive: 79.9% positive from 1,845 reviews across all languages, read on 21 September 2026. The English-language subset is higher, at 80.6% from 901 reviews, which Steam labels Very Positive. There is no Metacritic page and no critic aggregate to compare it with.
Does Dimraeth have a Metacritic score?
No. There is no Metacritic entry for the game, so no aggregate critic score exists as of 21 September 2026 (to confirm whether scored reviews appear later). The editorial coverage found for this page is a launch-week preview rather than a scored review.
Why does the Steam store page show a different number of reviews?
The store summary and the review API are the same Steam data on different refresh cycles. The store widget showed 1,747 reviews at 79% on the same day the API returned 1,845 at 79.9%, so the gap is caching lag rather than two disagreeing sources.
What do the negative Dimraeth reviews complain about?
The most-helpful negative reviews concentrate on the volume and quality of the dialogue and on how much content sits beyond the story. The same reviewers also praise the combat, the animation and the art, which is why the score sits near the Very Positive line rather than far below it.
Are there scored reviews from games media?
Not in the coverage captured for this page. The editorial piece found is a first-impressions preview published on 15 September 2026 by The Report, which is descriptive rather than scored (to confirm whether outlets publish scored reviews later in Early Access).

References

Facts on this page are compiled from the references above. Items marked "to confirm" are single-source and not yet verified.